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Tree cutting approach for domain partitioning on forest-of-octrees-based block-structured static adaptive mesh refinement with lattice Boltzmann method

Hasegawa, Yuta   ; Aoki, Takayuki*; Kobayashi, Hiromichi*; Idomura, Yasuhiro   ; Onodera, Naoyuki   

The aerodynamics simulation code based on the lattice Boltzmann method (LBM) using forest-of-octrees-based block-structured local mesh refinement (LMR) was implemented, and its performance was evaluated on GPU-based supercomputers. We found that the conventional Space-Filling-Curve-based (SFC) domain partitioning algorithm results in costly halo communication in our aerodynamics simulations. Our new tree cutting approach improved the locality and the topology of the partitioned sub-domains and reduced the communication cost to one-third or one-fourth of the original SFC approach. In the strong scaling test, the code achieved maximum $$times1.82$$ speedup at the performance of 2207 MLUPS (mega- lattice update per second) on 128 GPUs. In the weak scaling test, the code achieved 9620 MLUPS at 128 GPUs with 4.473 billion grid points, while the parallel efficiency was 93.4% from 8 to 128 GPUs.

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Category:Computer Science, Theory & Methods

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