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Development of a surface heat flux model for urban wind simulation using locally mesh-refined lattice Boltzmann method

Onodera, Naoyuki   ; Idomura, Yasuhiro   ; Hasegawa, Yuta   ; Nakayama, Hiromasa   

A detailed wind simulation is very important for designing smart cities. Since a lot of tall buildings and complex structures make the air flow turbulent in urban cities, large-scale CFD simulations are needed. We develop a GPU-based CFD code based on a Lattice Boltzmann Method (LBM) with a block-based Adaptive Mesh Refinement (AMR) method. In order to reproduce real wind conditions, the wind condition and ground temperature of the mesoscale weather forecasting model are given as boundary conditions. In this research, a surface heat flux model based on the Monin-Obukhov similarity theory was introduced to improve the calculation accuracy. We conducted a detailed wind simulation in Oklahoma City. By executing this computation, wind conditions in the urban area were reproduced with good accuracy.

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