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Development of VR support and gesture control functions for particle-based visualization applications

Kawamura, Takuma ; Sakamoto, Naohisa*

Volume rendering is useful for visualizing computer fluid dynamics (CFD) data, and its VR visualization helps to understand complex 3D data. Volume rendering of large scale data in remote locations in VR space is an important issue of the visualization field. A remote visualization application CS-PBVR can interactively visualize the large-scale datasets in remote locations with volume rendering. In order to extend CS-PBVR into VR-PBVR which is applicable to a head mount display (HMD) Oculus rift S, we added a stereo image generation function, a gesture control function, and a renewed processing flow. VR-PBVR achieved interactive visualization of remotely located test dataset (2M cells) with 90 fps.

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